And for Budy: its not even OP, it can be Citadelled from all sorts of angles no matter what you do, thats why its guns are justified to be "OP" because it still requires skill to handle it, unlike a group of zaos that can just burn down a Battleship at the same time with little to no effort. Share this post.
Last GaspCompletely restores the engine boost for the last attack flight of the carrier's planes. Anyone that could give me a little bit of advice? Expert Marksman +2.5 deg/sec to traverse speed of guns with a caliber up to 139mm. Reduces the risk of incapacitation, and accelerates repairs of the engine and steering gears. High explosive shells can set fires reliably due to 12% fire chance and high rate of fire. Juliet Yankee Bissotwo-20% to flooding duration. However, as with most other cruisers, Budyonny has a weak broadside, and players should expect a swift return to port if she allows herself to be flanked.
+0.7 deg/sec to traverse speed of guns with a caliber above 139mm. "Doesn't have strong AA walls"? EC Chalie London - xp for ship 50% but it can provide commander xp too (i'm not recommend if that ship is elite), Dragon flag(rare flag) - xp commander 333% it's very useful you must have it (you can get from contrainer or mission), Type 6 - xp ship 100% (you can get from contrainer or mission or buy it), http://wiki.wargaming.net/en/Ship:Camouflage, Tier 1 ship, bought commander with 3 pts (costs doubloons). Shows the direction to the nearest enemy ship or a submarine that is on the surface. Victor Lima+1% chance of causing a fire for bombs and shells with a caliber above 160mm.+0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.+4% chance of flooding (against your ship). Budyonny has excellent range which you can buff with the spotter plane but it also has front-superfiring turrets and good hydro. I was... 1 week ago. Apologies for not replying earlier. Personally I'm happy with Budyonny's regular ammo options. She is characterized be her rapid-firing 152mm guns, somewhat mediocre survivability, and long main battery range. AND KEEP PLAYING and carry harder, You'll get there eventually. High Alert -10% to reload time of Damage Control Party consumable. Hotel Yankee-20% to damage received when ramming the enemy.+50% to damage dealt when ramming the enemy. It explains why they are damn good. Thing is a god damn flamethrower, shooting left, shooting right, setting everything on fire, watching the world burn while nobody bothers to shoot at me. Expert Loader-50% to reload time when shell type is switched. Increases HP of the ship and aircraft, including fighters. This page was last modified on 10 October 2020, at 03:11.
Also I don't have commanders for premiums I use other commanders for them because no re-train in a premo ship. Seriously man, this ship is a monster. To log in, select the region where your account is registered, Or use Microsoft Login to enter WoT XBOX ecosystem, Chance of Fire on Target Caused by HE Shell, Chance of Fire on Target Caused by HE Shel. Massive AA Fire +100% instantaneous damage.No boost to continuous damage in a reinforced sector.Shorter effective cooldown. I usually enjoy setting ships on fire with it but it also has good ap. Sight Stabilization Speeds up the aiming of a carrier's aircraft.+7.5% attack aircraft and torpedo bomber aiming speed.+15% dive bomber aiming speed. Superintendent +1 additional charge to all consumables mounted on a ship. Priority TargetSituational Awareness indicator will show the number of opponents currently aiming at you with main battery guns. +0.7 deg/sec to traverse speed of guns with a caliber above 139mm. Manual Fire Control for Secondary Armament Tightens dispersion of secondary batteries.-15% for Tier I-VI ships.-60% for Tier VII-X ships.Manually selected target only. India Delta+20% to the amount of HP recovered when the Repair Party consumable is used. Premium.
Papa Papa+300% Free XP earned for the battle. Though her high speed allows players to quickly re-position, her relatively long rudder shift time as well as her large turning circle can prove to be quite a hindrance at times.
Ouroboros+777% Free XP earned for the battle. A set of very fast quintuple torpedoes on each side suited for close engagements. Action time of the Hydroacoustic Search consumable, Reload time of the Defensive AA Fire consumable. stats seem interesting - from the SEA Server, Suggest that yes her guns are pretty powerful, win rate is up, but sample size is small, compared to other ships, her plane kill is low, her ship kill is basically on par with the cleveland / Nurnberg.Time will tell, at the moment in my opinion, she is a soft target, i've been one shot killed a few times in it. The torpedo might only reach 4k, but the arc and speed is excellent. umm u have to move commanders from ships to ships as u grind the tech tree downwards
I feel it is very practical for chasing DDs with the russian laser guns ;-) For example the first skill. Wyvern+50% credits earned for the battle. Ouroboros+777% Free XP earned for the battle. Shchors (Щорс) is based off of the Project 28 light cruiser, an attempt by Russian designers to create a light escort cruiser that could protect larger ships from attacks by light enemy forces. I am proceeding to the position of the accident. Sierra Mike+5% to the ship's maximum speed.
I feel it is very practical for chasing DDs with the russian laser guns ;-).
To top it all off, the ship has spotter planes and fast speed.
Hello Wargaming. Budyonny (Будённый) is based off of the Project 94 light cruiser which was an attempt by Russian designers to build and improve upon the Kirov class. Another point is that I like to retain and play lower tier ships, so I need captains.
-50% to base chance of fire caused by HE shells. Torpedoes only have a 4km range, which makes them useful only in emergency situations. I think you guys are misunderstanding my feelings about this ship. You can also use the Mikasa the if its a Japanese captain. In addition, Shchors shares the common "odd citadel" all Russian cruisers have, which makes the citadel rise high out of the water and makes over-penetrations more likely.
However, as mentioned before, players should not be overconfident as Budyonny has a weak armor belt that will do little to stop enemy shells from severely damaging her.
WoWS Submarines: How to Play. Incoming Fire Alert Indicator of long-range enemy artillery fire. And yes, with higher battles/ships, higher XP and command XP. Activation of a priority sector increases the amount of instantaneous damage dealt.
Jack of All Trades -5% to reload time of all consumables. Increases the capacity of your ship's consumables. Advanced Firing Training +20% to firing range of main battery guns with a caliber up to 139mm and all secondary battery guns. AP against CA? (unless u met some ships in which u love so much and dont wanna sell) Basilisk+75% XP earned for the battle.+30% credits earned for the battle.
Bud hasn't strong AA walls but Cleve were best AA walls SO Bud get compensated by long range firing and emergency short range quintuple torps.
Inertia Fuse for HE Shells +25% to the armor penetration of HE shells.-50% to base chance of fire caused by HE shells.
Preventative Maintenance -30% to the risk of incapacitation of main turrets, torpedo tubes, steering gear, engines. She is a beautiful ship, but giving her this amount of stats when ships like Aoba have the short stick of engagements is just not fair. The recommended upgrades for Budyonny are as follows: Priority TargetSituational Awareness indicator will show the number of opponents currently aiming at you with main battery guns. Extremely large turning radius of whopping 900 meters (even larger than most battleships! Advanced Firing Training +20% to firing range of main battery guns with a caliber up to 139mm and all secondary battery guns. Get the latest news and developments here and play for free! HE against BB? But still, many Russian Cruisers are above the power curve right now, there needs something to be done. Donskoi obviously, so count with respec (or other captain, if u keep chappayev)i am not a fan of Adrenaline rush on things below 15s reload, also on lower tier CA, dropping below 50% hp should be the moment you start picking targets wisely a play safer, so 1s faster reload wont be that great. Although Budyonny has a slightly sub-par survivability compared to other cruisers of her tier, it is still considered quite an improvement over the Kirov, to a certain degree. For example the first skill. Bud doesn't have good HP like others and have some weak similar Kirov.
Basic Firing Training -10% to reload time of main battery guns with a caliber up to and including 139mm and all secondary battery guns. Fire Prevention -10% to the risk of fire.The maximum number of fires on a ship is reduced to three. Demolition Expert+2% chance of HE shells causing a fire on target.+1% chance of rockets causing a fire on target.+5% chance of HE bombs causing a fire on target. they all should all bow down to the righteous fist of Stalin. What have we done to deserve this, Wargaming? Compared to its opponents at Tier VII, it features more range than the others besides Yorck. I recently got my Budyonny and i think this ship is too unfair when compared to my other tier VI cruisers.
Adrenaline Rush -0.2% to reload times of all types of armament for each 1% of total health lost.+0.2% squadron speed for each 1% of total health lost. Mike Yankee Soxisix+5% to secondary battery maximum firing range.-5% to maximum dispersion of secondary battery shells.-5% to secondary battery loading time.
I just feel guilty, using this ship. when u are grinding a T5 or above ship, u should gain more than enough exp to retrain the commander,
Victor Lima+1% chance of causing a fire for bombs and shells with a caliber above 160mm.+0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.+4% chance of flooding (against your ship). Never submarines, they said. If you have some spare change, consider investing in some Premium time or Premium ships as well to train your Captains faster.
Juliet Whiskey Unaone+15% chance of causing flooding.+5% to the risk of your ship's magazine detonating. No boost to continuous damage in a reinforced sector. Demolition Expert+2% chance of HE shells causing a fire on target.+1% chance of rockets causing a fire on target.+5% chance of HE bombs causing a fire on target. I am entering a zone of restricted visibility. Proceed with great caution, hostile aircraft sighted. © 2011–2020 Wargaming.net.
Huh. Decreases the continuous damage taken by aircraft within the effective area of AA mounts. Budyonny is the Tier VI cruisers in the Russian tech tree, and is the ship that sets the stage for the majority of the Russian cruisers higher than it in the branch. When the engine or steering gears are incapacitated, they continue to operate but with a penalty. Hi, I am having a really hard time deciding on captain skills for my 13 point captain on my Budyonny. Source: Portal. Keep an eye out for that. Equal Speed Charlie London+50% XP earned for the battle.