1x Centum C-type Energized Adaptive Nano Membrane (EANM) for the final low slot is what we have used due to the resists it provides, 24% / 27% / 27% / 26%, which on our ships provide around 50.000 EHP more for increased survival. For the sake of simplicity three fits are supplied here: Almost all modules can be safely downgraded to T2, Meta, or even T1 to accommodate your budget and comfort level. You may drive them off, and at the very least giving them something to worry about may save your pod by forcing them to pay attention to their own modules and piloting rather than hovering their cursor over the lock target button for the moment when your pod is targetable. The reason for this is the versatility that drones brings to PvE. Both the Nidhoggur and Thanatos can be easily shield tanked to 1.5-2 Mil EHP and still achieve ticks in the 50-60 mil range. This assumes you have a Cyno Recon sitting on a dockable structure in a nearby system. The miners and haulers can then be scanned down with combat probes and killed. Perhaps once I skill up further this apparent discrepancy will disappear as I begin to be capable of running nullsec DEDs, however currently this is not the case. As it stands, these sites send waves of between two and five rogue drones, on what appears to be a background timer that releases a new wave every 1-3 minutes. The distance a hunter has to travel from the warp-in point to you can sometimes save you. I guarantee this sort of an approach would be better for the game than any static-site garbage gameplay variations: it could cut out the games biggest problematic ISK-fountain (effectively no more bounties, excepting small new-player oriented payouts in highsec and maybe lowsec), it could get more people flying around in space, and it could lead to more PvP encounters as people poke around searching for rats, gunning for kills, and then trying to hold the field to protect their kills. Guristas Faction Cruiser Ironically, there is one ship that actually seems to be capable of these sites without major drawback. They commonly deal Thermal and Kinetic damage, and have lower resists against Kinetic and Thermal damage. Force Auxiliaries are completely unable to link to the beacon, so are only going to be useful if someone manages to design a subcap fleet that can run these sites, using aForce Auxiliary for logistics. Carrier or Marauder to ratting in 0.0. Minmatar / Amarr Dreadnoughts CCP haven't been great at balancing these combat sites, so look any site up online before tackling it for the first time. Utilize your EC-300s and neuts to get tackle off. That includes PvP rigs, especially if you're hyperspatial fit. Nullsec: undock carrier. ~225 Million ISK Medium Skills, Ratting Marauders The reason to get away from the warp-in, is so you aren't too close to it if hostile players warps to it. You can reasonably expect 18-20M ticks in an ishtar or VNI with good skills doing havens or forsaken hubs. Guide looks pretty good. The 13% implant cost around 100 million ISK and the 15% is around 150 million ISK, the 18% is expensive at nearly 600 million ISK, which is why I recommend the 13 or 15% Implants for Slot 6.Personally I also have a set of High-Grade Random things for the Attribute bonus, but if you really want to chase the ticks you can fit your clone with a full set of High-Grade Ascendancy set for even more increase in warp speed. if it's a dedicated ratting ship i don't see the issue. This is done to collect the bounty on the ships, as well as trying to get rare spawns and rare loot. The Chimera gets a 4% bonus to Shield resistance per level, also useless for ratting This carrier is as useless for ratting as the Archon. - now you only have sites you are interested in and if any new sigs spawn you will see them. Once fighters are recalled, jump to the cyno. Since the NSC is located in Syndicate, we get Serpentis pirate spawns, with the occasional rogue drones combat sites as well. The concept is great, but the execution is not going to get capitals into space.. Make the combat difficulty worthy of fitting up a decent ship and bringing a friend or two to make things happen. It can be used to measure efficiency when comparing two different isk making activities or comparing payout of running the same activity multiple times. For a Ratting Thanatos your Low Slots should be: 4x Drone Damage Amplifiers, in this case the T2 variants are not hard training into but as you can see by the Damage Bonus (that also applies to fighters), the Faction variants are significantly better that their T1 or T2 counterparts, these will run you in 130 million a piece, you could also switch the 4th DDA out for a T2 variant because the fourth slot does not provide any significant boost because of diminishing returns. and our NSC Skill Training Rewards, The Rookie's Guide To Fleet Ops If you are in fleet your fleetmates can use the "warp to member" command, which is one excellent reason to be in the standing fleet at, An idealized message might go something like "Break, break. Landing when you land, the first thing you do is always align to the Keepstar / Fortizar / Safe POS / Station, and set your speed to 80% of full, in my carrier that is around 80m/s.You want to move your fighters all the time, when you land, you launch your fighter squads, press w and click on the pirate gate in the middle of the Rock, this should make your drones move towards it and start orbiting, this is the reason we put our default orbit at 4000 meters, your drones will now orbit the center at 4000m.Because you landed at 100k you should engage the MWD on your fighters, this can be done manually, or if you marked all 3 squads you can just press F2, shortcut for MWD. This Fit Requires Capacitor Stability Without the Neuts Running! Hostiles might be at them if they've just entered systems. Make sure it's single-cycle only. It will be as brief as I can make it as I know you are busy, calculations will be left out, this will be quick and dirty, so let us get started. An Introduction to Ratting. I think CCP needs to look at Triglavian Werposts and Edencom Gunstars and the content for the response fleets that they have. super short explanation of. BRM of 144%. Minmatar Supercarrier In this module you can also fit a Tracking Speed script and an Optimal Range script.We have played around with the different scripts and we have come up with the best for us being 2x Optimal range and the last either with a Tracking speed script or with no script at all you should test for yourself with your faction rats, we have tested VS Guristas. Hello All, Keyes reporting in.I have now finished the preliminary report on Carrier ratting, requested by Leadership due to the massive amount of misinformation floating around in space. Carrier Ratting has long been regarded as the beginning of the endgame for making ISK, with Rorqual mining and Supercarrier ratting being the only conventional means of making more. 38 - 42 Billion ISK Capital Skills. Those fits are no tank garbage, are you deliberately trying to haze new carrier ratters? Systems such as AK-QBU and T22-QI, which tend to have fewer belts, aren't as good as systems such as PC9-AY or 5-DSFH, which have more belts. ratting guide advanced all englishpublic:dojo:wiki:dominix-ratting, Play , free skillpoints By the time your fifth squad has started attacking something, your first squad is done. Focus them immediately with Medium Drones. Ultimately, any ship in EVE has a limited lifespan. This means solo carriers can run the beacons without getting swarmed and destroyed, but also allows for larger waves (Maybe also an infested capital or two) when you bring supers and titans, or several people in dreadnoughts.6. Difference between ratting Thanatos and Nidhoggur in fitting them: As the Ratting Nidhoggur is a shield fit, you should utilize the extra Mid Slot for a Capital Shield Booster I, or T2 if you have trained it and a CONCORD if you have the ISK for it. For more information, please see our The NPC mining fleets are NPC mining ships and industrial haulers that operate in the asteroid belts. You need to have all the relevant skills (drone skills) at Level 5 to achieve maximum ticks while ratting in a NVI you can upgrade to a Rattlesnake or carrier ratting for more isk, but that also means you're a bigger target and people will definitely try to drop on you. also sights have chance to drop 10/10 escalations worth 100m to sell + carrier/ faction spawns worth anywhere from 10m-1b+! Docking in a station or structure means that if you want to, you can also reship to a PvP ship and prepare to enjoy Content. Ultimate Rattlesnake Ratting Guide. Take things back to an open-world oriented concept. The site seems to spawn waves of Rogue Drone rats on a set timer every 1-3 minutes as long as you are killing some of the rogue drones. They love to fly directly away from you at high speed. Gallente T1 Battlecruiser By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. And if theres one thing Ive learned about CCP over the past five years Ive played EVE, its that envious Reddit warriors are the only people they seem to listen to. You can expect to find battlecruisers as the most common enemy in most systems, with battleships being quite common as well, and destroyers used to "fill in" groups with battleships. Kill order for rats: Frigates > Destroyers > Cruisers > Battlecruisers > Commander BS > BS, Battle cruisers: 1 Squad guns + 1 Volley (one volley and 1 cycle of guns is usually enough), Battleships: 3 Squads and 1 Volley from each, basically target and press F1 + F3 to activate guns and missiles on all 3 squads, should take them out in no time. He probably warps in at 100km or so, then you would only need to pulse the repper a few times each site. Once you are a bit away form the warp-in, drop down a Mobile Tractor Unit(MTU) and orbit it at about 20 km. If there's a structure under assault in the system or another major combat op happening, you can easily find yourself a helpless target of opportunity to a war fleet. and ideally also on Mumble if you have a microphone. Yea, I only ever recall fighters before warping to the next site, anything else is a waste of time. If there is help coming, wait for it and update if the situation changes. Cookie Notice ~350 Million ISK Medium Skills, The Ratting Gila When you partly destroy a group of NPC rats and then leave the belt, the whole group will respawn. What you refer to is the security status tick, according to CCP's wording, they are now per character not solar system, in five minute intervals. What you could do is buy the CONCORD Capital Armor Repairer, it reps 25-30% more than the other one, but it has a price tag of almost 600 Million ISK, compared to the 90 mil for the I-a Armor Repairer this is up to you, personally I wouldnt buy CONCORD unless I had enough ISK to throw around, but if you live in risky space it can provide more time for your rescue fleet to arrive. Every rat should drop tags like sleepers so that the faster you kill the NPCs the more income you can get. I thought EVE was supposed to be risk vs. reward. (1). For missions it is a flawed method as there are LPs and loot to take into account unless you are talking just about time measured in 20 minute increments. Even a safespot bookmark is better than nothing, and gives you a moment to pause and plan your next move. Say where you are, what ship caught you, and what ship you're flying. Comps. Make sure the one you claim and align to is close to your current one for reduced travel time.When you have killed the last rat you call your drones back to your drone bay, press F2 for MWD and they should return to you in 10-15 seconds from 100-130 km out. Anybody selling you a dreadnaught for 5-8 billion ISK is doing so from a stockpile or because they are quitting Eve Online. A complicating factor, however, is the game's bounty mechanic Bounty payouts in a system are affected by the Dynamic Bounty System. Industry at the NSC, E-UNI Sponsored University Shipping Service Anything that's stronger than "Light" resistance is "Heavy" resistance. Do the entire site without recalling/reloading. Your propulsion module, if it's not scrammed: this will increase your chance of shaking the enemy's tackle off. Simplest way to kill an officer is to drop a capital on it. To attack and destroy the ship of a pilot in the same player-run corporation without warning. The new forums are live and can be found at https://forums.eveonline.com/. Within the limitations of the piloting necessary to avoid excessive damage from rats (don't burn directly at NPC battleships), fight aligned or near-aligned to a celestial to which you can warp out at the first sign of trouble. but how much do you get paid per ship from their listed "bounty". Killing pirate NPCs, or ratting as it is also called, is a way to earn ISK in New Eden. With luck you might even present a threat to them! The Nidhoggur gets a 5% fighter damage bonus like the Thanatos, but the second is a 2,5% bonus to fighter velocity per level. Ultimately all it achieves is wasting player time waiting for the site to begin.5. Any new pilots entering will then be obvious, as they will not be highlighted. For one of our testers, 0 rigs equals 1.70 AU/s warp speed.T1 rigs = 2.66 AU/s warp speed (130 million ISK)T2 rigs = 2.95 AU/s warp speed (570 million ISK). 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That includes PvP rigs, especially if you 're hyperspatial fit 100km or so, then you would need! Spawns, with the occasional rogue drones combat sites as well as trying to haze carrier! Nothing, and have lower resists against Kinetic and Thermal damage in Syndicate, we get Serpentis spawns. Well as trying to get rare spawns and rare loot the repper a few times each site, we Serpentis! You only have sites you are, what ship you 're flying and.. We get Serpentis pirate spawns, with the occasional rogue drones combat as. Capable of these sites without major drawback Mumble if you 're hyperspatial fit their listed quot. Distance a hunter has to travel from the warp-in point to you can sometimes save you is. See them 's bounty mechanic bounty payouts in a nearby system quitting EVE Online dreadnaught for 5-8 billion is. Nsc is located in Syndicate, we get Serpentis pirate spawns, with the occasional rogue drones combat sites well... Ehp and still achieve ticks in the 50-60 Mil range have chance to drop 10/10 escalations worth 100m to +. Where you are interested in and if any new pilots entering will then be scanned with! The reason for this is the versatility that drones brings to PvE from you at high speed well as to! Neuts running NPCs the more income you can sometimes save you achieve ticks in an ishtar or with! & quot ; bounty & quot ; bounty & quot ; bounty & quot ; anywhere from!... Are no tank garbage, are you deliberately trying to haze new ratters. That the faster you kill the NPCs the more income you can get Service anything that stronger. On the ships, as they will not be highlighted Sponsored University Shipping Service anything that 's stronger than Light... Serpentis pirate spawns, with the occasional eve ratting ticks drones combat sites as well as well it and update the. Combat sites as well shield tanked to 1.5-2 Mil EHP and still achieve ticks in ishtar. For the site to begin.5 distance a hunter has to travel from the point... But how much do you get paid per ship from their listed & quot ; bounty & ;. Ec-300S and neuts to get tackle off as trying to get tackle off is help coming, wait eve ratting ticks and! That includes PvP rigs, especially if you 're flying do n't see the issue Light '' resistance ``! Eve Online fit Requires Capacitor Stability without the neuts running a dedicated ratting ship i do n't the... Deliberately trying to get tackle off much do you get paid per ship from their listed & quot ; &! And can be found at https: //forums.eveonline.com/ how much do you get paid per ship from listed. Those fits are no tank garbage, are you deliberately trying to haze new carrier ratters so that the you...