(more so if you're leveling both) Not as strong as some ultra greatswords (slightly weaker than the Greatsword at ~40 STR), but the swings are slightly faster and (more importantly) have a faster recovery time. (pyro hand does NOT weigh anything so don't worry. Attunement: Depends purely on how many miracles you want to carry around, you can also skip a fair deal of points in this later on if you get the southern ritual rings. Okay, here's your OP PvE build: Step 1: Get Rapier. I maxed Faraam's for my medium armor and went with a mix of what looked good for my light armor. Pretty balanced build. (The heavy attack is very powerful/quick with the high faith you produce, dealing tons of damage and most players don't see it coming because it's very quick, I use it for the killing blow. This build will get you past all of the early game and most of the late game, all you need to do is kill the first Heide Knight, get his sword, make sure you have the stats for it before you upgrade anything else then you should upgrade the hell out of the sword while spamming levels in endurance, vitality and adaptability. Is it strength, sorcery, hexes, miracles or dex? A high VIG and END is crucial to a PvE build, especially for subsequent playthroughs where enemies and bosses hit harder. The character builds that saw us sail through the single-player story mode. NO. After that, focus on raising Int and Attunement to as much as you want. Idk if I'm doing something wrong or max NG in this game is op , I'm lvl 316 and I do no damage to some bosses (specially in the DLC's) I have played max NG in both ds3 and elden ring and they're not as bad as ds2 so Idk what's really going on pls help. The head will increase your casting uses. Step 3: Ra pe the game all the way up to the Red Iron Twin Blade. Stat Dispersion: Well cover the ideal stats youd need for a solid fisty-cuffs-only-build thatll give you the best odds at survival. Balanced build, and maybe too powerful in Pve in the late game (not very fun indeed : i kill the last bosses in 20 seconds without even moving). Starting Guide: 2 hand the mace and kill Dragonrider, then buy the lighting miracle at the top of the boss arena. I use a Drakekeeper's Shield and a Dragonrider Bow in my offhand. (a bit of a tactical/challenge play just for fun if you choose. Like I said, this build is meant to evolve over time, and it never really "finishes." Built for Tanking heavy enemies like Ruin sentinels and other high poise enemies. How to play a Dark Souls 2 OP Sorcery Build.I hope this video is a great help to new players. The . Having a Hard time with Dex in PvE? Utilizes the Longbow, throwing knives, firebombs, witching urns, and many other ranged consumables when dealing with ranged attackers. This is my custom build that I've been using, and it is very effective in all aspects of the game (PVP, PVE). Make sure you grab the dagger, too. Human Effigy ( chose but you can choose any), I go where I'm needed. This build focuses on using fast attacks, dodges, stunlock, bleed, and poison. I'm sure you noticed I did not put any points into ADP, that's because I have not found any use in that stat, though someone could prove me wrong. Armor: Wear Hexers hood and any light/medium armor until you can access the black witches set, then wear that except for medium armor pants for the physical protection, I recommend Alonne grieves.Rings: Ring of Dispelling, Stamina recovery Ring, Right of steel protection, Southern ritual ring.Stats: Level vitality to 20, then equally level int and attunment until both are around 70.Weapons: Right :Staff of wisdom, pyromancy flame, magic maceLeft: Drangleic ShieldSpells: Keep balance between sorcery and Pyromancy slots about even. The character builds that saw us sail through the single-player story mode. With no home to call my own and my only friends at hand. This build is for people who want to use a knight build with strong pyromancy. Moonlight Battlemage Weapons:-Heide knight sword (infuse with boltstone when you can, reduces physical damage but gives extra lightning damage)-Heide knight greatlance (infuse with boltstone, same as Heide knight sword)-Hunters blackbow (use another bow early game)-pyromancy flame (fireball, great fireball, great chaos fireball (NG+2), flame swathe, warmth)Armor:-any armor set you want just as long as you can roll around (preference would be to stay with the imported set just so you have almost no weight)-Heide knight armor set (in NG+ and beyond), Rings:-royal soldiers ring-third dragon ring-ring of steel protection-chloranthy ring(any ring you want really, those rings are helpful for the build but it really is your choice)(In NG+ it's better to get the +2 for these rings)Stats:Priority:1st: Strength and dex for heide knight sword and greatlance2nd: endurance and vitality3rd: when you get pyromancy flame: attunement and faith (for extra damage on pyromancy flame)SL 150:VGR:12END: 20VIT: 20ATT: 45STR: 30DEX: 25ADP: 14INT: 3FTH: 35Extra:-I'd say level up past SL 150 because that extra faith will help you with the extra lightning damage on the sword and lance and the pyromancy flame.-if you level up past SL 150 anything is free game spend points on what you think would be best for you.-this build could take a while to get used to-I use the heide knight sword for battles and the heide knight greatlance for Bosses but hey you do what you want to do.-Heirs of the sun covenant is the one you want to join hence the title "Sun Bro" even though you aren't using miracles (you could totally deviate and use miracles instead of pyromancy but then your level ups might be different), sl217vgr 30 end 30 vit 25 str 20 dex 20 adp 5 int 50 fth 50, right hand weps magic moonlight greatsword+5 black wich's staff +10/ dragon rider bow+5left hand defender's shield- 2nd black wich's staff-channeler's tridentrings royal soldier's ring +2 third/second dragon ring's southern ritual band +2 4th ring what ever you likearmor full faraam +10arrows dark and magic arrowsmiracle's and spells great heal/great lightning spear/sunlight spear/ sunlight blade/ great heavy soul arrow/ homing Crystal soulmass /soul spear/ crystal magic weapon /soul geyser. If you're more of a tank, then STR is your path. As a build mid Armour is recommended but whatever your look is go with it, fashion souls baby! This is one of the only weapons that does not require any upgrades(the other being the Key of the Embeded). Faith is at 49 because stat boosting equipment. Pretty balanced build. It is light in weight, offers good protection and uses regular titanite to upgrade; meaning you can keep your weight down and your rolling speed up. Although you could probably get the minimum requirements around 160, but it's not like it would be near to being OP at all. You can level forever and it won't matter in PvP or Co-op, it's based on total souls gained. This build is designed as a pure PVE support spec, modeled after the traditional White Mage job class from the classic Final Fantasies. Go straight to Iron Keep farm Katanas, use Uchigatana until black steel is max out or for single enemies that are fast. You said no casters, but Dark Weapon is so good you're basically handicapping yourself by not using it. We already have decent Stamina / HP and shield*, INT : 28 *For fire damage and this spell Crystal Weapon Buff*, FTH : 6 *Don't need this, we are not going for Paladin Build*. You're browsing the GameFAQs Message Boards as a guest. )RingsChloranthy +1/+23rd Dragon RingLife ring +2Ring of Blades +1/+2Optional RingsSouthern Ritual band +2 (For additional spell sluts)Life protection (For adventuring in scary places! Save Flame swathe for large groups of mobs or invaders, and Save soul spear and soul gyser for boss bursting. All trademarks are property of their respective owners in the US and other countries. When possible I should invest in weapon buff spells. Spice may be necessary depending on the spells you choose, so keep that in mind. Edit this page by ADDING A ROW to the table below with a link to the page you created and an overview. The unbuffed dark katana does very good damage thanks to the int/faith/dex scaling, but when buffed with Resonant Weapon it becomes extremely lethal.Use running R1 attacks to first strike followed by quick R1 follow ups. A lightweight knight (The noun, not the class) build, focusing on DEX, ADP, and END. Power-stance attacks can prove very powerful (especially the L1/L2 combos) and learning how to roll when youre used to potentially blocking makes for a very interesting experience. Attunement will bring you to about 93 AGL), INT: 52 (you can use spices to lower spell reqs for geyser which is what I did here), Vigor: 35------------------------------------45, Endurance: 23----------------------------25, Vitality: 23----------------------------------26, Attunement: 16--------------------------16, Strength: 35-------------------------------40, Dexterity: 30------------------------------35, Intelligence: 10---------------------------20, Faith: 26------------------------------------26, VGR: 30 (This will be all you need with the Third Dragon Ring), VIT: 20 (Raising to 20 will allow you to stay under 50 with light armor or under 70 with medium armor), ATT: 25 (This increases your spells slots, AGL, and defenses), STR: 20 (Raise to 20 for Defender's GS requirements), ADP: 23 (With help from attunement, this helps raise AGL to 103), FAI: 50 (level to 50 for the dragon chime and spice your way down for higher spells). It depends on what weapons you prefer and your relative playstyle. Your progress should bring you the forest of the fallen giants. Three out of the four pieces of armor can be aquired early on in the game, albeit for Creighton's gear, I recommend trying to finish his Quest Chain if possible [as that is how I acquired it], it's really up to you if you wish to kill him off early. Easy to play. Although later on though we moved to the Drakekeepers Greatshield, as it offers 100% physical damage, greater poise and a much higher resistance to elements such as lightening, fire, magic etc. Melee: The Heide Knight Sword scales very well with Faith. 3. You don't have to dodge, just block everything. Magic: Soul Arrow (with an appropriate catalyst - like a staff), (Great) Lightening Spear (use a chime) and Great Soul Resonant (Hex). How to be OP and break Dark Souls 2 (SotFS) ymfah 1.08M subscribers 1.9M views 5 years ago By using the "Cat Ring Skip" by Distortion2, you go to the Crown of the Sunken King DLC and kill. For stats, it's almost a matter of personal preference. Not Dark Souls 2. 2) Pure strength builds have been somewhat nerfed overall. You need all the spells for platinum anyway. Strength: A huge must for this build, get it to 40 quickly and than hold off on it for a while do to lower gains after that. A spellsword type build, this focuses on using a mixture of buffed weapons and ranged lightning spells that allows for two playstyles, a melee focused and a ranged playstyle. If you prefer melee, a quality build will easily destroy everything too. Doesn't have to be pure strength or dex but just something that I can hit stuff with, be viable and have fun. Someone mentioned the link to "Magic User Guide" shows a 404 error . Not only are these great early spells but having different dmg types. Espaol - Latinoamrica (Spanish - Latin America). The purpose of this build is to make you look and feel like a heron on the box art. Great Magic Damage. The main differences between Dark Souls 1 and 2. Your early focus should be to get Attunement up to 16 as quickly as possible. Even though this build is meant for farming, it can be highly effective vs. bosses in the right hands. You will want to give up. First off this isn't much of a tanking class, but think of it more part way between a duel wielder and healer. (All links are to darksouls2.wiki.fextralife.com and open in new tabs automatically). https://fextralife.com/calculator/dks2builds.html?CD0DA97fT.CG0H14YFu.ZSOq8PTK.K.A.A.BJCa17QLANY starting class, SL 206+Vigor: 50 Endurance: 50Vitality: 14 Attunement: 30Strength: 40 Dexterity: 40Adaptability: 25 Intelligence: 20Faith: 20Left #1: Defender's ShieldLeft #2: Pyromancy FlameRight #1: Craftsman HammerRight #2: PikeRight #3: AvelynRing 1: Flynn's RingRing 2: Ring of Life ProtectionRing 3: Ring of Blades+2Ring 4: Ring of Life+3Spell 1: Flame WeaponSpell 2: Toxic MistSpell 3: Flash SweatSpell 4: WarmthWear any armor you like, but keep load below 70%. thus making you able to cast all four different spell types from this point forward. Rings: Ring of Prayer (+5 FTH, 0.5 wt), Sun Seal (Increases Strength of Miracles by 5%, 0.2 wt), +2 Southern Ritual Band (+3 Attunement Slots, 1.5 wt), +2 Clear Bluestone Ring (Shortens Casting Time by 55%, 0.8 wt). and a high DPS and if you are a very skilled player you can make this work easy :D. please keep in mind you can always change it to match your play style. U can use any armor but try to make it light/ mid light but mine are listed below, This build is best for co-op and PvE and is going to probably die in PvP. This build can handle just about any threat the hammer does OP damage on bosses, the pike does safe AOE on random mobs, and the avelyn is a strong ranged attack. Since this build requires very little time to create, it can be tweaked to any playstyle. The Sunlight paladins carry on the exiled god's way, intervening in the gross incandescence that is the curse of the Undead. a well balanced build use it if you want to be able to cast pyromancy spells and still be able to wield all weapons, Join Heirs of the Sun asap and enjoy playing god (originally PvE but also rocks in PvP it seems). No weapon can match the effectiveness of a Longsword or any katana. My end game stats at SL 150 are VGR 11 END 6 VIT 8 ATN 40 STR 3 DEX 7 ADP 8 INT 60 FTH 60 these stats makes my character a beast in both PvE and PvP. Usually consume and amber herb or two before the boss so you have some smaller spell firepower. In higher NGs it's any kind of caster, they just nuke everything from afar with Dark Orb, Soul Spear or Lightning Spear respectively (Pyros are meh) and are very safe. With this Build i want to help you have it easier at any stage of the game. What more do you want? With the help of the Blue, Gold, and White Phantoms, those you save, your skill, and pure luck, you will conquer all that stands before you. On the magic side, intelligence decides how strong you are with sorceries; faith handles the same for miracles; and attunement allows you to carry more spells. This build takes advantage of the sorcerer's long-range spells, and makes extensive use of the Binoculars. When you have arrived in the endgame get the, s: Take what ever Rings you prefer, although i suggest using the, : Use what you feel comfortable with. If you don't want to increase your soul memory use agape ring or use chloranthy ring +2 for fast attacks. The Dark Knight, not to be confused with the Caped Crusader, is a popular class in many role playing games. This is meant to be a challenging, fun build that sacrifices health and defense for versatility and speed. Even BI2+ sinner isn't too bad. Author: @Sanctus Build: Lemme solo him Starting class: deprived 40 vigor 40 end10 vit 6 att 20 str 50dex25 adp 6/6 fth/intweapons:powerstanced chaos blades +5 head:catarina helmet torso:nonearms:engraved gauntletslegs:prisoners waistclothRings:flynn ring,ring of restoration,ring of blades+1,third dragon ring, Autor: @GusttoBuild : Danarino Fantasma Covenant: No CovenantStarting Class: Bandit (11)Vigor: 30 Endurance: 30Vitality: 11 Attunement: 2Strength: 33 Dexterity: 80Adaptability: 40 Intelligence: 3Faith: 10Head: Black HoodChest: Benhart's ArmorHands: Black GlovesLegs: Black BootsLeft #1: Bare FistRight #1: UchigatanaRing 1: Ring of Blades+2Ring 2: Royal Soldier's Ring+1Ring 3: Chloranthy Ring+2, Bare Hand Champion build:https://fextralife.com/calculator/dks2builds.html?kwREewVwA.DSpOKeQWm.Hb57a.BIfnuoWM.CB.A.IyDI, Katana Master build:https://fextralife.com/calculator/dks2builds.html?BDaUlBRZS.tnjgcKBk.RVA6AIfm.eYDrFyfm.B8rm9.A.IzG7Red tearstone ring for who don't have the Crown of the Sunken King DLC and Flynn's ring for who have. 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