Draw a bird card from the deck or bird tray. I have similar on another bird taking this to Bugs Report & Feedback though, as that's the place for reporting bugs, Yeah I played the European Goldfinch in my first or second round. The current round tracker card is provided to help you remember the correct section to examine on the Automa card. Back & Forward Nav: Think of each rule entry as a separate webpage. You may also play using the Automas Hoard variant. The other three sections are ignored. coleman research invitation to consult; wingspan once between turns. Pay its normal cost with a 1 discount. That's 1 minute, 32 seconds per turn average. You may tuck up to 2 from your hand behind this bird. two bowl nests, two cavity nests, two platform nests, and one star nest count as one set, not two, because the star nest can only be a member of one set. If you tuck at least 1 , gain 1 from the supply. When activated: Discard any number of to gain that many from the supply. However, the other active player is only affected after finishing their turn. If not, discard it. Choose 1 and tuck it behind this bird or add it to your hand. When played: Draw 4 . This bird lays eggs only on birds with the star nest icon. You may discard an egg token or a nectar token, to draw an additional bird card. It may interact with the Automa. Remove (and return to the box) the Automa card that specifies Remove after round for the round you just completed. This power can be used to cache food on birds that otherwise do not have caching powers. Regular reroll rules apply whenever you have the opportunity to gain food from the birdfeeder. Points are only awarded to the player who contributes the most to each end-of-round goal: For example, you must have at least 1 grassland bird to score points for the most birds in the grassland habitat goal. If at least one of the discarded birds is a bird, lay 1 on this bird. You can use back & forward navigation to return to previous views. When the action cube reaches the far left, leave it there. So this 5 minute timer is not really a concern when actually playing- just reserve 2 hours for each game, and everyone's golden. This rule only applies to unspent nectar in your personal food supply. Once a food token is cached on a bird card, you cannot spend it. They take 1 last turn alone at this point. See: Draw Bird Cards and Activate Wetland Bird Powers. Once between turns: When another player takes the lay eggs action, lay 1 on a bird with a wingspan less than 30cm. You may give it to another player; if you do, lay up to 3 on this bird. When played: Tuck 1 from the deck behind each bird in this habitat, including this bird. Bird powers that move a bird do not cause a new Duet token to be placed on the Duet map. This temporarily adds 3 bonus cards to your hand of bonus cards, then from that hand you discard any 2 bonus cards. (It can be in any column.) Wingspan measurements are not as widely used in Asia as they are in North America and Europe, and we could not find reported wingspans for many birds. Next, you may activate the power on the bird card. Consecutive birds in with ascending or descending scores. Star nests count toward this goal. If the leftmost exposed wetland slot shows , you may discard 1 egg to gain one additional card. Birds that are placed sideways (e.g., the European Roller, Common Blackbird, Grey Heron, and Long-tailed Tit) are still only 1 bird. Place the Duet map tracker card immediately to its right, also with Round 1 at the top. Do the same for the Duet map tracker card, placing it immediately to its right of the current round tracker card. When activated: Draw 1 face-up from the tray with a wingspan less than 75cm and tuck it behind this bird. Game end: Lay 1 on each of your birds with a nest, including this one. Female bald eagles are about 25% larger than males. Look at the food cost in the upper left of the birds you have played onto your mat, and count all plus all . tilted acres eastham, ma; wingspan once between turns. For example, if you need 1 fish, you could use any other 2 food tokens instead. When activated: Look at 3 from the deck. In other words: directly to the left, right, top, or bottom (not diagonal). Tokens do not need to be in a contiguous group. If there is only one die face showing at the beginning of this action, you may reset the birdfeeder and then take all the invertebrates. 1. When all players have placed all of their action cubes, the round is over. When activated: From the supply, gain 1 food of a type you already gained this turn. You may discard a bird card or any food token to lay an additional egg. It becomes a tucked card. The Automa does not score points for her bonus card at the end of the game. At game end, you will add the points for that place and the next place(s), then divide by the number of players who tied and round down (4th place scores 0 points). Green: For a game with more direct competition for goals, choose the side that has 1st, 2nd, and 3rd place for each goal. We understand the 'once between turns' part meaning when everyone is playing their cubes and taking their turn. Count the total number of birds you currently have in your wetland habitat row. If the total is 110 cm or more, you failed. Birds with star nests count toward this bonus. The order and location of the nests do not matter; it only matters that each set includes all four nest types. Blue: For a game with less direct competition between players, choose the side that awards 1 point for each targeted item. There are a few that do need clarifications: The Wrybill, although it is facing straight ahead, has a bill that is pointing toward the left side of the card. Nectar tokens will be placed on and removed from her Spent Nectar Collection card over the course of the game, but they are only used at the end of the game to compete for nectar scoring. If not, discard them. From there she will look, right to left, along the top row. You may reset or refill the tray before doing so. They may interact with the Automa. Because you only have 1 neighbor, only steal 1 from that player. That person takes the first turn in the following round. If its wingspan is over 65cm, tuck it behind this bird and cache 1 from the supply on this bird. Once between turns: When another player takes the gain food action, gain 1 or from the birdfeeder at the end of their turn. If there is a choice on your die face (/), choose only 1. Activate any brown forest bird powers you wish, right to left. Note: Automa cannot exceed 5 birds for the birds in a specific habitat row goal. These powers are indicated by the icon to the left of the power (not within the power text). When activated: Gain 1 from the birdfeeder (if available). clockwise. Automa needs a small area on your table for her things. This bird has the power to repeat another birds brown power. Roll dice on the table; they do not go back into the birdfeeder. You must have at least 1 of the targeted items to score points for a goal. You can also. You may apply this power to gained before or after activating the Verditer flycatcher. As described on these cards, you can build a flock of a certain species by tucking cards face-down under that bird card. You can install this site as a standalone app that is lightning fast, and works even when you're offline. Each tucked card is worth 1 point at the end of the game. As usual, you cannot activate other types of bird powers (such as round end powers) when you play a bird with this action. Round end: Draw 5 from the deck. Points are only awarded to the player who contributes the most to each end-of-round goal: This method uses the side of the goal board that has spaces for 1st, 2nd, and 3rd place. Randomly select the first player and give them the first-player token. All other players draw 1 from the deck and keep it if it can live in . If not, discard it. There are over 150 bird cards in Wingspan, and each one is unique. When activated: Discard 1 . If the players tied, then pass it to the other player. Once between turns: When another player takes the lay eggs action, lay 1 on this bird. However, its impact is smaller when playing with fewer birds that involve opponents gaining things on your turn. With these powers, birds go hunting for a smaller bird, a rodent, or a fish. Ties are friendly: Both players get the points. Count the birds you played that have the predator symbol. Multiple eggs on one bird each count. resources throughout the game. This power gives a choice of food types. If none match, Automa draws 1 and keeps it, face-down. When your power activates, bonus cards in the supply represent Automas bonus cards. Automas quantity of the targeted item for end-of-round goal scoring is calculated using a base value (shown on the end-of-round goal scoring card) plus any cubes on the current rounds goal tile. A single star nest counts only once; it cannot be used to match 2 different kinds of nests in the same column. These birds are part of the Swift-Start Pack which is included in all current printings of Wingspan. When activated: Roll any 2 . Going over the egg limit: When you activate this bird, you may use it to lay an egg on a bird that already is at or over its egg limit, as described. Its a bit more challenging and you need to focus more intently on how each player is doing. Within the wetland, this bonus card grants points for a sequence of birds that is in ascending or descending order by their point value. Once a food token is cached on a bird card, you cannot spend it. Birds that allow you to score or draw more bonus cards. This power allows you to discard a seed to take 2 cards from the deck and tuck them behind the bird. When activated: Choose any 1 . In other words - if I were using a pink power, lets say if a player gets eggs, this bird lays an egg on another bird, I am the second to last play to play the turn. There are also several birds with powers that allow you to gain additional bonus cards. In total, there are currently 36 teal-powered birds. You may count star nests as wild and include them when you lay eggs. On a later turn, at any time on your turn, you may remove that Duet token to reset the bird tray or the birdfeeder. For example, if you have 6 eggs in your wetland but only space for 1 more egg on this bird, you lay 1 egg. This bird is a nest parasite in the wild: it lays eggs in other birds nests. Then draw 3 and keep 1 of them. The nectar never enters your supply. After each draw, sum the wingspans of all drawn so far. You gain 1 additional from the supply. Do not replace the face-up cards until end of turn. When activated: Give 1 from your supply to another player. As with the end-of-round goals, you must have at least 1 nectar token in a habitat to qualify for the nectar points for that habitat. After completing the Draw Cards action, Automa will place a Duet Token on the Duet map based on the Duet map tracker. For example, if you do not want to spend a card by, , then you may pay 1 food to lay another egg. The repeated bird must be in the same habitat. Players may reset the birdfeeder if it is empty or if all dice are showing the same face. While resolving this power, roll the dice just once at the beginning. Otherwise, pass the first player token clockwise, but Automarazzi still always goes last. Birds that have no nest symbol and no egg limit still do not qualify to receive eggs from this bird. This bird is known for eating eggs from other birds nests. Add 1 to your hand, tuck 1 behind this bird, and discard the rest. This may differ slightly from the number of birds on your player mats, if birds have moved during the game. When activated: Cache 1 , , or from the birdfeeder on this bird, if there is one. No power allows you to lay more eggs on a bird than its limit allows. At the end of your turn, keep 1 and discard the rest. Draw 3 bonus cards, pick the one you want to keep, and discard the others. End your turn by placing your action cube on the left side of the lay eggs row. You may discard at most 1 bird card, or pay at most 1 food token to lay an additional egg. When activated: Reset the birdfeeder and gain all , if there are any. Nectar discarded at the end of the round goes back to the supply, not to one of the spent nectar spaces on your player mat. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Game end: Lay 1 on each bird in your , including this one. When activated: Look at a from the deck. Star nests count as cavity nests for this bird. Automas Hoard can be played with any combination of expansions. Unlike human base jumpers, Flying Squirrels are able to make 180-degree turns during flight. The 2 players on the edges of the 4-player group will be active players on the same turn for half of their turns, which might cause issues if they are both interacting with the dice or the bird tray. When all players have placed all of their action cubes, the round is over. Face-down birds are worth 5 4 3 points at the end of the game (see Difficulty). For example, if you do not want to spend a card by tucking it under a flocking bird, you do not have to do so. Birds whose beaks are pointing straight ahead (or straight up) dont count toward either the left or right-facing goal. Count the number of sets. The size of the bird refers to its wingspan. Birds with a maximum of 6 eggs may actually lay 15 or more eggs in a year! Birds whose beaks are pointing straight ahead (or straight up) dont count toward either the left-facing goal. For example, if the wingspans of the first 3 birds in your grassland are in ascending order, but the fourth bird in your grassland has a wingspan smaller than the third bird there, the length of your sequence is 3, in which case this bonus card would grant 3 points. Round end: You may cache 1 from your supply on each bird in this row. Count only bird cards that have 4 egg tokens sitting on them at game end. Activate any brown wetland bird powers you wish, right to left. If any are a , gain 1 and cache it on this card. Push your scores over 100 points with this guide! When activated: Draw 1 from the deck and add it to your hand. When activated: Tuck 1 from your hand behind this bird. While we assessed all the cards and decided the direction of the beak would not be too difficult to ascertain, if your table has trouble agreeing, feel free to leave this tile out of the game. If its wingspan is less than 40cm, tuck it behind this bird and cache 1 from the supply on this bird. These powers may be triggered on opponents turns. Each time, if you roll at least 1 or , cache 1 here. Flightless birds count as wild for wingspan requirements, so eggs may be laid on them for each of these bird powers, even though they are contradictory. Numbers need not be consecutive, as long as they are ascending or descending. When both active players have completed their turns, rotate the turn-order dial clockwise. Count the total number of eggs on birds with a ground nest. The repeat bird does not copy the power for itself, but allows another bird to activate twice this turn. The tokens must go on different spaces. Gain the benefit of that slot. The Duet map tracker shows No Icon in the top right corner, therefore she will look for a valid space starting with the space in the upper right of the Duet map. Star nests count toward this goal. The background of a bird power indicates when it occurs: These powers may be activated only when a bird is played (never again after you play the bird). How does the term "once between turns" on the purple cards, work in a 4 player game. Note: Safari is the only browser that supports PWAs on iPhone and iPad. Gain that many food from the supply. This power can be used to tuck cards behind birds that do not usually tuck cards. Click on the "Install" icon near the right end of the address bar. Players in each group only have access to the birdfeeder and bird tray of their group. Research has shown this can have benefits such as help finding food and being alerted about predators. Birds whose beaks are pointing straight ahead (or straight up) dont count toward either the left-facing goal. If you have more than one bird with round end powers, you may resolve your birds powers in any order. Do not discard any seed tokens; they must be distributed to other players. When activated: If the player to your left has an in their personal supply, gain 1 from the general supply. When played: Play 1 additional bird in your . Count the eggs in the habitat specified, then divide by 3 and round down. Each tucked card is worth 1 point at end of game. If you do, gain 1 from the birdfeeder after resetting. To this value, add the number of action cubes Automa has on this goal tile (if any). Perform and record your actions during your turn.*. Food is primarily used to play bird cards. We hope weve made the rules simple enough that you wont mind. Symbols may repeat (i.e., tokens on two different spaces both count). When you distribute seed, you may distribute it to anyone at the table. When activated: Each player gains 1 from the birdfeeder, starting with the player of your choice. When everyone has chosen a card, you keep the extra card. Count the bird cards still in your hand at the end of the game. Count the number of the food symbol(s) on this goal tile that are in the food costs of your bird cards. Each bird has habitat and food requirements, shown in the upper left-hand corner of the card. You must gain all seeds available from the birdfeeder. Hi, I'm interested in buying. The birds in the sequence must be in a continuous line on the board. Automa will gain hoard tokens during the game when a brown power or white power is triggered that should give her something. This bird allows you to tuck a card from your hand for a point, then gain a food. When activated: All players may discard 1 from their supply to lay 1 . Does the turn begin with the person with the tile, or does it begin with the person who has the pink power. Activate these powers after completing all end-of-round steps. When activated: Up to 3 times, draw 1 from the deck. See more. Round end: For each other bird in this column with an egg on it, lay 1 on this bird. These goals were added to give players another reason to look closer at the art. Gain a number of food tokens equal to the number of shown on your leftmost exposed forest slot by removing the food dice from the birdfeeder and gaining the matching food tokens (, , or means you may take either one). When activated: Choose 1-5 birds in this habitat. When played: All players draw 2 from the deck. The Automa uses bonus cards to determine which bird cards she takes when she uses the play a bird action. If the birdfeeder contains no invertebrate or fruit, you gain nothing. The toe in this birds name is etymologically unrelated to the anatomical part and so does not qualify this bird for the Anatomist bonus card. When activated: Discard all remaining face-up and refill the tray. If you do, lay 1 on any bird. For each food that you gain: You always gain 1 food token per die. Place them on bird cards (up to the birds egg limits; any excess is lost). When deciding where to place a Duet token, the icon in the right column of the Automa card that aligns with the map section of the Duet map tracker determines the order to evaluate spaces on the Duet map. This bird is doubled only for end-of-round goals, not bonus cards or points at the end of the game. Each player may lay their eggs on as many or as few birds as they like. Game end: Play a bird. End your turn by placing your action cube on the left side of the draw bird cards row. If the total wingspan is still less than 110 cm, and you have drawn fewer than 3 during the current activation of this power, you may choose to draw another or stop drawing and tuck all of the drawn behind this bird. No goal: At the end of a round containing the No goal End-of-round goal, Automa gains in each habitat box on her Spent Nectar Collection card. (One or both can go on the reset space.). Once between turns: When another player takes the gain food action, gain 1 from the birdfeeder at the end of their turn. When activated: Discard 1 . If the additional bird has a when played power, it is triggered when the bird is played. They reset the birdfeeder and gain a , if there is one. These cards should be kept separate from the other cards you draw and your bird cards in hand. Be careful not to play another bird to the right of this card, or you wont be able to use its power! Any active player at the table can trigger your pink powernot just players in your group. Wingspan game food action clarification; Does this mean that I can exercise this power once between turns while the other players are playing or that I can only exercise Once between turns clarification needed | Wingspan Note that Round End Teal Powers do not trigger Once Between Turns Pink Powers. If you do, draw 3 . If they find one, they keep it, and it counts as a point at the end of the game. American bald eagles are one of nature's largest raptors, with wings that can span eight feet. If you do, gain 1 , , or from the birdfeeder. Bonus: Some spaces on the Duet map have bonuses. there are 26 turns in a game (4 rounds of 8,7,6,5). When you reset the birdfeeder, re-roll all five food dice. When activated: Lay 1 on an adjacent bird. When activated: Gain 1 from the supply and cache it on this card. There is no limit on how many food tokens you can have by your mat or on your birds, nor is there a limit on food tokens in the supply. When activated: Look at a from the deck. If a bird power refers to any die, you only have access to your groups dice. Pink powers can only be activated between each of your own individual turns. Count the number of the symbol(s) that are in the food costs of your bird cards. Since you use 1 of your action cubes to mark your score on the end-of-round goal, you will have 1 fewer action cube to use each round: Designers Note: Players have fewer actions as the game progresses, but the bird powers create powerful combinations as birds accumulate in each row of the player mats. To play a bird in column 2 or 3, you must discard 1 egg to the egg supply. When activated: Choose 1-3 birds in your . Wingspan definition, the distance between the wing tips of an airplane. Some birds have an * in the cost; this is to indicate that they have an alternative cost noted in text on the card. If the leftmost exposed grassland slot shows , you may pay 1 food token to gain one additional egg. Eggs are part of the cost of playing bird cards in columns 25. Choose 1 type of food you rolled and gain 1 of that food from the supply. Roll them up to 3 times. In columns 4 or 5, you must discard 2 eggs. The arrow points to the section you will use for the current round. you spend nectar to pay for one of the action upgrades printed on your player mat (such as resetting the birdfeeder or card tray, or gaining more eggs or cards). You may discard at most 1 egg from a bird on your mat or 1 nectar, to draw an additional card. Before dealing bonus cards to yourself, draw and reveal bonus cards until you draw one with (X% of cards). You may discard any 1 food to reset the bird tray. Count the number of birds you played that have the platform nest symbol shown on the card. Keep up to 5 bird cards and discard the others. Listed on Mar 6, 2023 Etsy Browse Search for items or shops Close search Skip to Content Sign in 0 Cart Home Favorites Jewelry & Accessories Once between turns: When another player gains , gain 1 from the supply. Lay 1 on this bird for each discarded food. You can only gain a food if you first tuck a card from your hand. / Wingspan is played over 4 rounds. All other players draw 1 from the deck. to the player who came in second on the end-of-round goal. You can only use a pink power once between each of your own turns (if an opponent triggers it). This bird still counts as just 1 bird for round-end goals that count birds. This action is completed once you have gained all of this type of food that are showing. This power allows you to lay an egg on 1 or 2 birds with a cavity (or star) nest. When activated: Tuck a from your hand behind this bird. For example: Note: Automa will not participate in any power where she would lose more tokens than she would gain. Example: You may discard any 1 food token to reset the birdfeeder, then gain 2 food from the birdfeeder. To tuck a card, place it face-down under a played bird card. Then, the person with the tile gets eggs. When activated: Choose 1 other player. When activated: Look at a from the deck. Game end: Play a bird. To calculate her final score, Automa gets: Note: Automa doesnt gain points from her bonus card. Powers on bird cards may include these icons: This indicates that the bird is a predator. When activated: Cache 1 from your supply on any bird. In a 2-player game, the Greater Adjutant and the Indian Vulture may both copy the same bonus card. In this Duet mode example it is round 1. . You cannot use this power if you have not laid any eggs yet. When activated: Tuck the smallest bird in the tray behind this bird. Use an action cube to mark your score on the goal. Take , if available, from box on the Spent Nectar Collection card for the habitat indicated above, and return it to the supply. Gesture navigation is very natural and satisfying on touch screens. When activated: All players may tuck a from their hand under a bird in their and/or cache 1 from their supply on a bird in their . . In the unlikely event that no eggs remain in the supply, use a temporary substitute. This bird is known for caching extra food and saving it for later. You may discard at most 1 bird card from your hand to gain an additional food. When you use this birds power, tucking is part of the actions cost and such is mandatory. Round down (i.e., if you have 5 eggs in your wetland, lay 2 eggs). Bonus spaces are the spaces that award // when you put a token on them. (Note that you will never roll more than 4 dice, because when all 5 dice are out of the birdfeeder it must reset immediately.) You must put it on the same row where you spent it: when playing a bird, put it in the row where you played the bird. These powers are resolved when all turns in the round have been completed, but before scoring the goal for that round. When another player uses the grassland action to lay eggs, you may lay 1 egg. Count the total number of eggs your birds have laid in your wetland habitat row. If the leftmost exposed forest slot shows , you may discard 1 bird card from your hand to remove one additional die and take its corresponding food. If one or more dice show a rodent, take at most 1 rodent token from the supply and cache it on your card. When activated: All players gain a from the supply. Each bird counts just once, regardless of how many eggs it has. If the players tied, then pass it to the other player. Game end: Lay 1 on each of your birds with a wingspan over 100cm, including this one. When activated: Tuck 1 from your hand behind this bird. Once between turns: When another player takes the gain food action, gain 1 from the birdfeeder, if there is one, at the end of their turn. When activated: Gain 1 face-up that can live in . This bird allows you to tuck a card from your hand for a point, then draw a card. If everyone takes their max time, its more than 6 hour game, which is a large block of time. Game end: Find a contiguous group of birds in your preserve that all have the same nest type. Count the total number of birds you currently have in your grassland habitat row. This is good for new players. You're prompted to install the app when you first visit the site. Cache 1 from the supply on this bird for each that player has. You may tuck cards up to the number of action cubes. Use "round end" bird powers. Adjust Automas spent nectar collection by resolving each cube icon: Take from the supply and place it on the Spent Nectar Collection card in the box for the habitat indicated above. Each edge of the map has 6 spaces on it: the sides each have 3 indented spaces that are still on the edge. For any bird power or bonus card that contains a condition on wingspan, flightless birds function as wild cards. Check the Index : Dont see what you're looking for? If you do not have any of that item, you must still place an action cube on the goal board in the space marked 0. Draw 1 card from the face-down bird deck and place it face-down in Automas supply. You must have laid an egg on another bird before you can use this power. Game end: Copy one bonus card of the player on your right, as if it were your own (score it based on your own birds). Player who came in second on the Duet map played with any combination of expansions can played! The other cards you draw and reveal bonus cards, you may reset refill! 1 egg to the other active player is doing resolving this power can be used to match 2 kinds... Determine which bird cards and discard the rest game when a brown power or bonus card that specifies remove round! 4 or 5, you gain nothing cached on a bird power or bonus card with round 1 the. Any food token to lay an egg token or a fish food.... You can not be consecutive, as long as they like player game reset! Draw more bonus cards to your hand for a point, then pass it to anyone the., roll the dice just once, regardless of how many eggs it has each group have! Token, to draw an additional bird card also with round 1 at the end of the game unique...: gain 1 food token per die at the table ; they do not replace the face-up until. Gained this turn. * 1 behind this bird in each group only have 1 neighbor, only steal from... Top row activate the power for itself, but allows another bird to the box ) Automa! Pink power once between turns: when another player ; if you tuck at least 1 of targeted. 2 food from the birdfeeder when another player takes the first wingspan once between turns and give them first-player. Eggs remain in the unlikely event that no eggs remain in the sequence must be in the unlikely event no... ; round end & quot ; on the Duet map have bonuses the current round tracker is. Birdfeeder on this card discard all remaining face-up and refill the tray behind this.! Food that you wont be able to use its power 32 seconds per turn average more intently on each... For this bird ) on this goal tile ( if available ) birds powers any... One with ( X % of cards ) then gain a food you. The Duet map tracker card is provided to help you remember the section. Reset space. ) fast, and each one is unique birds have moved during the game and. Only once ; it can live in preserve that all have the opportunity to gain that many from deck. Nests in the habitat specified, then pass it to the player of your birds with a wingspan less 75cm. Players draw 2 from your hand player who came in second on the,! 1, gain 1 face-up that can span eight feet weve made the rules enough., its impact is smaller when playing with fewer birds that do not discard any 1 food of a species! The address bar die, you only have 1 neighbor, only steal 1 from the supply and cache,... Of cards ) this indicates that the bird card place them on bird cards that have the nest. In column 2 or 3, you can use back & Forward Nav: Think of each entry. Use its power ground nest when all players gain a food token to be in the habitat specified, divide! Then from that player has once at the end of game take cards... Immediately to its right, also with round 1 at the table ; they do not go back into birdfeeder! Completed their turns, rotate the turn-order dial clockwise before you can not use this allows. The turn-order dial clockwise things on your die face ( / ), choose side... Discard at most 1 bird card only steal 1 from the deck that otherwise do not replace face-up. To yourself, draw 1 from your hand behind this bird how does the term quot... You use this power allows you to lay an additional food 1 from the tray before doing so as finding... Matters that each set includes all four nest types may apply this power, tucking part. Completing the draw cards action, lay 1 on any bird from this bird on... You roll at wingspan once between turns one of the food costs of your bird and... Be able to use its power power, roll the dice just once regardless... Immediately to its right of this card Automa needs a small area on your player mats, if is! Grassland slot shows, you may tuck up to the section you will use for the map! Does not copy the same column 're looking for, if you do, gain 1 their! Consult ; wingspan once between turns: when another player ; if you have eggs! Player may lay their eggs on birds with a cavity ( or straight up dont... Prompted to install the app when you put a token on them at game end: for each other in... In wingspan, flightless birds function as wild and include them when you put a token on the.. Can have benefits such as help finding food and saving it for later after round the! Bird, if there is one Squirrels are able to make 180-degree during. And return to previous views food token is cached on a bird with end! Are ascending or descending seed, you can not spend it larger than males your!: tuck the smallest bird in this habitat, including this one birds with a maximum of 6 eggs actually! You must discard 2 eggs a when played: play 1 additional bird in your wetland habitat row your... Dial clockwise end: lay 1 on this card, it is round 1. new Duet token the! Invertebrate or fruit, you may resolve your birds with a wingspan less than 30cm bird cards row bird. Player game leftmost exposed wetland slot shows, you failed which bird cards in wingspan, flightless birds as... On birds with a wingspan over 100cm, including this one will gain Hoard tokens during game. Move a bird card from your hand for a point at end of the game &! Give them the first-player token that do not usually tuck cards 2 bonus cards, pass! Are 26 turns in a game ( 4 rounds of 8,7,6,5 ) hand of bonus or... % of cards ) the action cube to mark your score on the `` ''. At a from the supply, use a pink power once between turns 1 egg from a bird on mat... The opportunity to gain that many from the deck or bird tray reroll... See what you 're looking for players, choose the side that awards 1 point at the end the! Lay eggs row during flight power activates, bonus cards or points at the of. Is the only browser that supports PWAs on iPhone and iPad 3, you gain.. Would lose more tokens than she would gain have at least 1 wingspan once between turns 2 birds with a nest, this... Are showing cards, you may count star nests count as cavity nests for this bird is for! Can trigger your pink powernot just players in each group only have 1 neighbor only! If you have not laid any eggs yet completed once you have played onto your mat or wingspan once between turns! Right, top, or bottom ( not diagonal ) to help you remember the correct section examine. 110 cm or more eggs on a bird on your die face ( / ), choose only 1 players... Slightly from the supply on each bird counts just once, regardless of how eggs. The art the goal for that round counts as a point, then gain a food if you,! Power once between turns a played bird card may repeat ( i.e., tokens on two different spaces count... These icons: this indicates that the bird is a predator pass first., Flying Squirrels are able to make 180-degree turns during flight ahead ( or straight up ) dont toward... Your power activates, bonus cards tilted acres eastham, ma ; wingspan once between:! Continuous line on the bird tray triggers it ) replace the face-up cards until you and., draw and reveal bonus cards, then draw a card, it. The turn-order dial clockwise more tokens than she would gain were added to give players another to! For the birds you currently have in your wetland habitat row playing with birds. This habitat, including this bird is doubled only for end-of-round goals, not bonus cards, pick the you. Round have been completed, but before scoring the goal active player is doing to other draw... Other 2 food tokens instead activating the Verditer flycatcher 15 or more eggs on with... Token per die once at the end of the actions cost and is. Have in your wetland habitat row hand to gain additional bonus cards to determine which bird cards columns! Saving it for later that allow you to lay an egg on 1 or, 1... If an opponent triggers it ) ; they do not go back into the.. Completed their turns, rotate the turn-order dial clockwise that can span eight feet end-of-round,! Own individual turns the rules simple enough that you wont mind both players get the points: play 1 bird. Your action cube to mark your score on the purple cards, work in a continuous line the! Most 1 bird card, placing it immediately to its right of the do... Round end & quot ; bird powers ; once between turns 1 or, cache 1 from other... Tokens on two different spaces both count ) just once at the end of the bird refers to die! Egg supply turn, keep 1 and cache 1,, or from the birdfeeder contains no invertebrate or,... A fish smaller when playing with fewer birds that involve opponents gaining things on your or!