Luster Sidestep Guard If you Sidestep either forward or backward at a certain time frame, dodging an enemys attack, activates a Perfect Guard and unleashes a counterattack in the direction you inputted. Weapon Action: Dashes slightly and shoots a burst of shots. Some people estimate 1% MEL Power is the same as about 40-50 MEL Power, which costs a lot more points. Using the skill will increase your natural PP regeneration rate and reduce your max HP by 30% for 20 seconds. Make sure to do so, since 14 Skill Points are a significant boost for your character. You are not going to use this Tech even in AOE with enemies weak to ice unless you like to stay in the melee range. If you let the PA complete both parts, you will deploy a "spread mode". When you use a charged lightning Tech, you consume the Clad and deal extra damage. All your down damage should go to Jet Intensity and Jetsweep Jolt. Fore more details about Lusters Skill Tree and where to spend your precious Skill Points, make sure to check our guide here. Whenever you get hit while using a Double Saber and have enough focus gauge to cover it, the hit will do 30% less damage (and take away the appropriate amount of gauge). The timing is slightly delayed, so you have to use it slightly after the Step Guard not immediately after. The type of shot fired differs on the style you use. The playstyle is aggressive since you are given a voltage gauge that increases with more damage, yet decays over time. Excellent skill, must have. Everything you need to know about before jumping into Phantasy Star Online 2's third Scion Class, the Etoile. for letting me steal their layout for the initial version of this guide, Bad Intentions/Brand New Star for teaching me how to be a pro Etoile and do starry things. It floats for most of it's actions, can summon golden swords from Gate of Babylon, uses focus in super interesting and new ways, and adds gold effects to most actions (dress accordingly!). Your dump skill. It also counts as one Barta Blot or Zonde Clad stack. Skill Trees. Tech Short Charge reduces the amount of time it takes to charge a Technique by 50%, and this stacks with both Rapid Boost's 15% and the 50% from the Skill Ring ' JB Tech Art SC '. Archived post. To activate it, you have to successfully dodge through an attack with a Step Dodge (not a Step Guard) or weapon action. Zandis Quick Shoot does an area of effect burst at a target area. Photon Flare Short Charge: Make Techs weaker when Photon Flare, but charge much faster, netting a damage increase. Because Usually you always pair Photon Flare and PP Conversion, you should have max PP after your PF ends. If you are looking for Fixa, then prioritize damage and PP consumption reduction/PP recovery. Gunner/HunterDPS build for PSO2. Lets you naturally recover PP when you charge Techs. There is another additional direction which is the Front but that requires a ring. Focus on percent related increases and only dump extra points into these. In this mode, ALL your Techs will be altered. Use Quick Slash when your gear drops low. Stances give percent damage bonuses. Even though the class cannot use Technics, it still has access to several supportive effects thanks to a variety of skills. Just one or two early points into these can make your leveling a lot easier. """""Melee""""" class, """""mini""""" guide. On single-target, you either cast Zonde 10 times, or you get close to putting Gizonde down then cast Zonde, then 1 cZonde to trigger Zonde Clad. You can slot 3 of these into units, then just wear the last one as a normal ring. Superstar Etoile (French for "Star") is the third scion class released for PSO2. This is great for pinpoint hitting weak points. Basically you stay at a range and constantly do Hollow Point into the Enhanced Arts version of Hollow Point or the charged weapon action. This class can inflict elemental down quicker than any other class on boss enemies. Probably the most controversial question out there.. meaning I absolutely have to voice my opinion about it (please be gentle). The usual dash works the same and has more invul frames but it isnt as fast as the weapon action. Brissa set will provide you with a great stat boost; 200 HP, 20 PP, and 70 in all offensive Stats, as well as 50 Dexterity. Using a Photon Art will fire a spear and inflict Jellen. Holding the Photon Art button (like how you would switch weapons with the Hero) expends your Gear and uses a stronger variation of the photon art called "Enhance Arts." Activate pp conversion first, then activate photon flare roughly 10s later. 80K views 2 years ago PSO2 Class Basics Everything you need to know about, before jumping into Phantasy Star Online 2's 4rth, and Final Scion Class, Luster. I call skills that make life a little easier utility skills. Use war cry to generate threat so enemies will keep attacking you. When you run up to something on the ground, use Dash Attack first because it deals better damage than almost anything else, and regenerates PP. The added benefits include access to techs, Techer Shifta and Deband bonuses, party utility, and PP Conversion. A typical Etoile skill tree can be found by checking the PSO2NA Class Builds Compilation. It requires you to have two classes at 75+, and unlocks the ability to become an Etoile on any character. Since counterattacking as Zandi is very important, S4 Evasive Training can be used to add in extra opportunities for a counter without waiting for the enemy to attack (especially useful for mobbing scenarios). On the other hand, the fast speed makes it good for chasing down enemies that move around. You want to use this at 500 or higher voltage for a lower cooldown. Counterattacks from Evasive Training help maintain your gear gauge up while you are moving around spamming Slug Scatter in groups of enemies. Any style specific info I will talk about in the next section. When you fill up half or the complete focus gauge, you can use the Connect attacks. You should always pair these two together. Slash Rise and Slash Fall: Using the jump button in the middle of performing an attack will do a Slash Rise or Slash Fall depending on if you are holding a directional input. The Luster has several different methods and variations of their attacks and their photon arts that can be summarized in this basic list: The Luster has a dedicated "slash" button (normal attack) and a dedicated "shoot" button (Weapon Action). Baran is just very well-rounded. This PA has two parts. Photon Flare: Your must-have burst skill. I like using the same rotations as Fomel. I found focusing one part of a loop (like Flechette into Brand Extension) and trying to make the timing into muscle memory worked for me. Absolute Quasar (Part 2) -> Saber Destruction (Part 2) -> Normal -> Repeat. [Advanced Trick], There's a trick toward getting the most use of this skill. Holding the weapon action will let you charge a sniper-like ice shot that grows stronger the more gear that is consumed. Only put enough points into attack up skills for the next skill in the tree. *Some Class Skills can be learned without spending SP. During down times, use your Enhance Attack to load up your spears so you can readily apply Jellen when needed. Sub Luster GS Boost: Sub class only skill. Fighter's style of play and weapons mesh really well with Luster, and Overdrive goes hand in hand with High Voltage to where you can actually have near 100% uptime on Overdrive as long as you proc High Voltage for that cooldown reduction on skills. URLs to multiple skill trees can be found at the End of the Road portion of the guide. Each PA has a slight variation depending on the current style set by your gunslash's element attribute. It gets pretty good damage modifiers from Sub Luster GS Boost, and essentially turns you into a hybrid jack-of-all trades between MEL, RNG, and TEC atk. Enhance Combo: While activating an Enhance Art, if you hold down a Photon Art button again you can consume more gear to immediately activate a second Enhance Art with no PP cost. This helps with changing your altitude and has guard frames. You want to use this at 500 or higher voltage for a lower cooldown. All Techniques are chargeable, so in this section and afterwards, "c" is used before a Tech's name to indicate that it is charged. Force/Bouncer: Skill Sim The new king. If used from a full gear gauge, a more powerful thrust finisher will activate. The Class is unlocked after you have another 2 Classes at level 75+, so for new players, it may take a while before being able to use him. You should always do this when you have it. Please keep in mind that, unlike Hero, you don't need to swap weapons to build a gauge. February 6th, 2021 by Victor Vellas In Phantasy Star Online 2 (PSO2) every in-game Class has a certain Class Trainer they can talk to and start a series of Quests specifically designed to teach you the ways of your chosen occupation. This helps to maintain your pp for a longer period of time than when both skills are activated simultaneously. Our recommended setup was made for a level 75 Characters (the current cap on the English/North American server) with the Forcemain class and Techtersub-class. In PSO2, weapons have a damage range. The stationary version does a ranged slash attack on whatever you are targeting. Each PA behaves differently depending on if you hold a directional input (results in a Move Art) or stay stationary (results in a Stay Art) while activating it. If the action is too hectic for you or if you struggle to figure out which photon arts to use, you can optionally equip the "Smart PA" photon art onto your main palette. These magic bullets can home on the enemy in a small area, but it flys quickly enough to hit weak point most of the time. Important note: This build idea adopts a lot from the JP version of the game and might be slightly reworked as we get to do more thorough testing for the PC version. To maintain PP and gear, use stationary Quick Slash, normal attacks, and the Step Guard counterattack into a Quick Shoot combo every time the boss attacks. For example, cFoie means charged Foie. Useful for bosses that don't stand still. Press question mark to learn the rest of the keyboard shortcuts, https://www.reddit.com/r/PSO2/comments/l7owbw/luster_textonly_guide/. If you intend to play Old-style Gunblade, AFFIX FOR MELEE DAMAGE on your Gunblades, not RNG atk since Old-style Gunblade uses MEL atk for more of its moves than RNG atk. You can also checkotherPSO2 Builds created by our team right here: Best PSO2 Builds. A very solid defensive ring that makes you immune to one of the most annoying forms of Crowd Control used by bosses. Fomels Enhance Attack loads three spears. Certain enemies with two hits instead of three, you can guard the first one, step-counter the second one, then use your Tech. Luster can extend their PAs by holding down the PA button at the cost of one bar of gear/focus. Dodging forwards or backwards (while locked on) on an enemy attack will release a counter that refills gear/focus quickly. Must have if you are using Rod, a trap if you are using Talis. The damage is actually high so its a nice damage option in certain situations. The damage per second from Enhanced Arts is not that much greater because of the length they take to perform. It uses Double Sabers, Soaring Blades (which are also two sabers but not double sabers shut up), and Wands as it's main weapons. There's only four so I can't really not recommend any of them. It's an energetic high speed class that freely utilizes both gun and blade of the iconic Gunslash. I'll give general tips on what you should be getting first while leveling and my own view on how to spend the extra points. ( French for `` Star '' ) is the third Scion class, the Etoile but that requires a.. 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