Though you'll probably be knocked across the screen at some point. is a downloadable expansion for Final Fantasy XV. The 1st and 3rd waves are Garchimaceras, the 2nd and 4th waves have the Mutant Mindflayers that drop the Octolegs (along with Ronins, who have an instant death attack), and the 5th and final wave are the two Mutant Bandersnatch bosses that drop the Monster Jaw. However, if you don't have 99 Laser Sensors, you may be better off grinding Urgent: Ghost in the Machine (3,600 Gil) to knock out two birds with one stone. Value: 2,000 gil. A guide i wrote to those who want to minimize the grind but still have a decent character capable of soloing Comrades. The simplest and easiest to play. Head to Cid's Remodeling Station to craft. Now, there isn't really anything in Old Lestallum that's worth your attention at the moment. It's generally agreed to be one of the best weapons in the game. Noct is terrible against the Behemoth King. The Australian Dorper and White Dorper Association Inc (ADWDA) is the Australian breed organisation for all breeders of Australian Dorper and White Dorper sheep. Note: Since you're low on Gil and need to do some shopping, only get 1 Cactuar Needle for now. when you update to Comrades 1.2. There are eight Outposts in FFXV Comrades; six are explorable with shops and NPCs and two lead to danger where you'll fight a boss (Galdin Quay and Insomnia).Note: Hammerhead appears as an Outpost on the electrical grid along the path to Insomnia but is inaccessible to your Avatar; you can access . Simply go all the way to the other side of town near the barricade (red circle on the mini-map). Abort the Quest after you break the horns and keep trying until you get it. Start a brand new Comrades Save File (preferably on Comrades 1.0.0). So, please don't waste your time doing this. You don't have to do this for the purposes of the Walkthrough, though. until you get the 2 Cactuar Needles. (Har, Har.). You will have an easier time as you will have to Point-Warp less often to restore MP. You are actually able to take down the final boss right now without much difficulty with your current Chrome Bit-leveled gear. Note: There's one minor exception in following this roadmap. If you didn't, get about 450,000 Gil. By always keeping yourself behind it, you'll avoid its Bad Breath attack, which can confuse you. You should have your Heavy Lance -- or one of the Kite Shields -- at Level 30 after doing the next few Quests, earning you the Trophy: One with Your Blade. He teleports a lot so you'll never be in a "groove" when fighting him. Urgent: Out of the Darkness in 30 Seconds (0:47 Video). All of your attacks with the Dancing Dagger buff should be doing 5000-9999 damage per hit. When you break the Veleses' legs, you should get some Dynamo mats, which we'll be using at the next Outpost, Cauthess Depot (B2). It's all the way at the bottom level of Lestallum and at the end of the small alley. Once you've gotten the mats, revisit Crafting Goal #3 and get your Level 99 Dragon Whisker at last. I recommend three quests for this (depending on your GEAR setup): Proving the "No Ingredient Nest Manager (Kenny)" Method Does Not Work Offline (1:00 Video). It doesn't make sense to spend hours for the Tears if your weapon is going to be gimped and have 150 or 200 less STR without the boost. Unfortunately, the game doesn't tell you how much Total kW you've accumulated and spent. All weapons can be leveled up, but some weapons come with preset abilities and remodeling requirements. It can be a tough one with the AI because it's actually a pseudo Defense mission disguised as an Urgent. I'm really sorry, delete the save data and just go back to your main save and farming the mats you'll need for Crafting Goal #5. Also, if you started by playing Comrades Version 1.2 (e.g. The MA-X Maniple has at least four appendage points you can break (its two legs, gun, and missile launcher), giving you multiple opportunities for Laser Sensors or Electrolytic Condensers each time. Instead, you should go to Meldacio Hunter HQ and buy a Level 1 Clarity Shield. Buy 99 Rusted Bits (11,880 Gil or 9504 Gil [20%]) from the Treasures Shop woman in the middle (trivia: this was actually an old woman in 1.0, but is now a younger woman in 1.2). Repeat this quest until you've gotten the 2 Colorful Griffon Claws, and then you can go back to Roboresurrection to farm kW, powering the way forward, until unlocking the next Urgent: Double Deadeyes (D2). You'll need to do this urgent at some point in order to unlock a Royal Sigil that opens up very late in the game (right before the final battle in the 1.2 content). Finally, something to note is that Hidden Harbor has some strange quirk in it that lets you pull out your Weapons and use Abilities in certain spots of it (namely on the upper level and near the wall opposite of Monica). Diara - Superior Light-type elemental magic. I've tested this more times than I want to admit, having the AI without ingredients (but alive) and having them all killed off completely (dying twice with a red "X" and empty ingredient slot, which takes forever to do). The Penetrator's enemy defense reduction is more advantageous to your final damage output than the Air Supramacy X's increase to your existing damage. Kill the 3 Niduses -- these spawn enemies. As I said, he showed up for me in 3 out of 4 games within the first 2 hours (while I was specifically grinding the Karlabos quest early for kW). There are some strong enemies here, including two pairs of Level 24 Coeruls, who drop extremely hard to get Gorgeous Pelts. Overpower everything with your DW and aerial attacking. Out of the choices, Insomnia is the best for MP and Lestallum comes in a distant 2nd place for MP, but has more HP/STR. While it would be slightly more optimal at this point to not have it equipped, I recommend just equipping it only for the next two Urgent Quests you'll be doing. You'll also unlock two new optional Level 99 Quests Rematch: The Pyreburner's Trial and Final Round: The Bladekeeper's Trial. At the depot, barter 5 Dynamo for a Dancing Daggers. I'll remind you when to come back and finish this goal after you get more Gil, since you should be broke right now. Go to the Weapon Shop, and sell your three (or two if you leveled one of them) Level 1 Kite Shields you're no longer wearing and with the Gil, buy 1 Javelin (a new one). However, if you're playing a newer version or the Standalone, I've listed an Alternate Strategy below. (See the Optimized Roadmap for reference.) However, I recommend not powering up the F Path until after getting your Level 99 Chocobo later on, because it opens up two Defense and Escort quests, which could make Chocobo hunting a little more annoying. If you're low on Gil, you can lower the Whisker quantity or skip the Whiskers altogether and buy 9 Sinister Sharpscale (38,340 Gil or 30,672 Gil [20%]) instead to get the 90% + 10% = 100% Fire Resistance you'll need for the final battle -- you should have 10% already from the Dragon Whisker. Normally, mining costs 3,000 Gil each time, but if you have less Gil (between 1-2999 Gil), the game's code is bugged and will let you in for free. If you do not have a Shop character with Cindy 20% Discount Boost, you will want around 450,000 Gil instead. Back up your FFXV Comrades save data onto USB/PS+ (~100MB) and then delete it from your system storage. Remember, the bugs we were exploiting will no longer work when we update, so don't put it off. Outposts, Shops, NPCs. If any slip past you, use Warp Strikes and try to catch up and break them before they exit the tunnel. For the Clarity Shield, we'll eventually add the Curative Spell: Cura via a Treant Sap (from Urgent: The Terrible Treant) to give us some curing power. We'll be buying a lot of kW after updating to Comrades 1.2 in order to do this. Then reference the map again to find and it power up. Prefer using any non STR/VIT mats first e.g. This will stop the Cyanomide bombs from spawning. Note: Powering the E1 Path southwest will eventually take you to The Pious's Sigil: Multicast. Equipment & Magic / Items / Treasures. Note: You can mine all 8 times up until your pickaxe breaks, but you must be quick in exiting before the game auto-saves (which happens a couple seconds once you're back in Meldacio). Then it's some more Magitek enemies and a Daemonwall (no time limit like in FF4). Please take a moment to reference the Dismantling section. As of 24 June 2020, some menu items and functions will be deleted and will not be available for the following platform titles . Today I start my Final Fantasy XV Roadtrip for the first time. Power up the longer path north of the Devon Elkton (C3) node nearby Meldacio and you'll unlock the Hunt: Smog on the Water. What's Drooping Whiskers used for? Final Fantasy XV Wiki Guide. Get the ingredient from the store and then deal with the second wave of Goblins and mobs. The timer does expire while you are on the Shop Screen (though luckily does not expire when on the Crafting Screen). You probably won't get the 999,999 kW trophy yet, but don't worry, we'll come back here later and get it as part of Trophy Cleanup #1. If you lose the battle, the game will be kind enough to let you restart it immediately. Just use this same strategy on the Behemoth King and you'll surely win. 100% - Jormungand. If you want to be super-optimal, you can skip Old Lestallum (A3) until after you've gotten to Urgent: Ghost in the Machine (D3). Note: This section only applies to those playing Version 1.0. As a result, you may see "(HQ)" or (High Quality) referenced in this and many other FFXV Comrades guides. It's not a big deal if you decide to get it done now though. If you started with 1.2 or the Standalone, you won't need to do any update to continue on. When you're ready, head to the Shuttle and travel to Insomnia, where danger awaits. However, you can get an idea. Please trust me on this one. It will result in roughly 60% of optimal build, but still capable enough to beat the game with relative ease, while saving you many hours of grind because optimal build is ridiculously over . Also, if you haven't already, equip The Oracle's Sigil: Healing Light into your GEAR before starting this quest, as you'll want the 100% MP for doing Chain Warps. You'll know the bug is activated when you start hearing a lot of item drop sounds, as your AI's attacks will also work. The Rampage Sigil also gives you a nice Warp-Strike 6-hit combo attack and is quite effective against the final boss. You must kill all 7 enemies, so help your AI kill the mobs first then the boss. Try buying a 100,000 kW item, and then keep going one up the inventory from there (50,000 kW, 10,000 kW, ) until the trophy pops. This will then be your backup option for the trophy. If you have your Fire Resistance and Shot Resistance high enough, you won't take damage from the fireballs. Next, kill the two Level 33 MA-Veles bosses. I do not recommend using your existing save and just making a . Do the Hunt: A Tangled Web They Weave one time for more kW (it's an easy and straightforward quest) and then power the path, finishing with the 2,000 kW Power Line, to get to the Royal Sigil. Switch to your Javelin using the D-PAD. If you get confused, you'll move in opposite directions and your equipped weapon will randomly change, so just move away and heal, and eventually you'll snap out of it. After powering the 500 kW Power Line, you'll find yourself in the alley in Lestallum with Talcott, Monica, Holly, Aranaea, and Cor waiting. Then you react to it. Getting the needles shouldn't take more than 10-20 minutes, or 51 seconds in the case of the video. This "Weak DW + Chrome Bit Gear" setup will then allow you to easily take on the 1.0 storyline final boss, and up until you get to the high level 80/90 Quests in the 1.2 content, which requires the new gear. Make sure you always Imbue Penetrator on the Javelin as you remodel it! The ammo replenishes after a few seconds once it reaches 0 (so you want to always use each gun down to 0 before switching to the next). You should be doing some good damage on him per hit. Version: 1.00 | Updated: 07/19/2019 Highest Rated Guide. In Lestallum, head past the small alley, then up the first level of steps, and talk to the < ? When you come back to farm for these, if you no longer need kW, abort the quest after you break the second Jabberwock's Horns to speed things up. Make sure you're wearing your best GEAR as you'll be then thrown into a storyline quest: Where Light Won't Reach. Here we have 8 Weapon Builds from the community for FFXV Comrades. The Level 24 Coeurls in this quest drop them as their bonus/break item. You finish with a Cactuar Needle to end with all four stat requirements done and at exactly Level 30 with 0 EXP Overflow, ready for 100% Laser Sensors. Even by this point in the game, you'll be so powerful there's really no point in me writing a strategy for this quest. Luckily it's only a rare break drop, not a defeat enemy drop, so you can Abort the Quest right after breaking and getting the drop (before killing the Flan) and re-try till you get the Tainted Club. 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